A 64-bit hobby OS (currently still a kernel) for the x86 architecture. My custom build of totem that isn't stupid. (VLC for life). Build frozen at 3.38.0. A fork of the kernel I made in assembly-fun, but this time with support for running basic LOLCODE Some fun with Assembly code A game I tried making, inspired by a pen-and-paper game I played a lot in school. Stuck on this project because I can't figure out variable colliders in Unity.